In the early deals, you'll be surprised to see your low cards win tricks, while your aces get trumped. Tips: Bidding in the first few rounds can be tricky, since so few cards from the pack are in play, and some bids are forced. The player with the most points after the last deal wins. If you failed, often called 'busting,' your score is zero.
If you made your bid exactly, score 1 point per trick plus a 10-point bonus. Scoring: After all the tricks have been taken, the scorekeeper tallies how everyone fared. The winner of each trick leads to the following trick. Each trick is taken by the highest card in the suit led or by the highest trump. Always follow suit if possible, but play any card otherwise. Once all the bids are recorded, the player at dealer's left leads any card desired. Therefore, the scorer must require the last bidder - the dealer - to register a legal bid. The total number of tricks bid for on each deal must differ from the number of tricks available. The bidding: Starting at dealer's left, players state in turn the number of tricks they hope to win. Also, whenever you deal all 52 cards, play at no-trump. The final round of play is played as no-trump, with no suits as trump. After dealing, turn up one card to designate trumps.